Terminal Night Funkin’

Rating:4.2 (132 votes)
Released:November 15, 2025
Technology:HTML5 (Unity WebGL)
Platforms:Browser (desktop, mobile, tablet)

Get Ready for a Wacky Rap Battle Extravaganza

Terminal Night Funkin’brings the heat with a chaotic crossover of beloved characters from theTerminalMontage universe, all ready to drop some bars againstBoyfriendin this hilarious Friday Night Funkin’ mod. Face off against iconic contenders likeSpeedrunnerMario,Chillidogs,Poyo, and evenFoxin intense rhythm battles packed with personality.

This fan-made mod delivers a fresh twist on the classicFNFformula by blending meme culture, unexpected crossovers, and high-energy beats. Whether you’re a long-time funk fan or just looking for something weird and wild to play, Terminal Night Funkin’ promises non-stop entertainment.

Epic Tracks That Bring the Funk

Each song in Terminal Night Funkin’ is crafted to showcase the unique personalities of its cast. Here’s what you’ll be jamming to:

  • Wahoo– A bouncy showdown with Speedrunner Mario that captures his manic energy.
  • Chillidogs– Bringing the chill vibes (with a twist) alongsideSonic’s quirky sidekick.
  • Gourmet-Funk– Culinary combat at its finest—prepare your taste buds!
  • Wave– Ride the rhythm with Poyo fromKirbyfame.
  • ChilliDross– A fiery fusion track that ups the ante.
  • NetherSights– Dive deep into darker tones while keeping the groove alive.

These tracks offer varied difficulty levels and rhythmic challenges that keep every session exciting.

Meet the Faces Behind the Mod

Terminal Night Funkin’ Development Team

This mod was brought to life through the collaborative efforts of a passionate team:

  • LoAberto: Director, coder (LUA & XML), and animator
  • SpinoDiego: Co-director, artist, and animator
  • NaxoAtWork: Composer and owner ofLatam Funk Tube
  • The indie dav: Programmer
  • Sergierix / Sergix: Composer and owner ofCraziness Injection
  • Cnintenderas,Br7an,Samuspro710,Rish,K4rc3x,HatredDemon / StebanArts,J.A,Alesonix,TomDash,Hog: Artists, animators, composers, charter artists, and designers

Special thanks go out toDimoyYTfor providing essential scripting tools via the"Modding Pack" used throughout development.

Powered By the Original Game Engines

Terminal Night Funkin’ runs on top of the legendaryFriday Night Funkin’ engine, originally developed by:

Core Developers:

  • ninja_muffin99– Programming
  • PhantomArcade3k & evilsk8r– Art
  • kawaisprite– Music

Additional contributions came from open-source collaborators on GitHub.

Enhancements made possible through work done by:

  • Shadow Mario– Main programmer
  • bbpanzu– Additional programming support
  • RiverOaken– Lead artist/animator

Thanks also goes to all contributors within the GitHub community who helped shape the base engine.

Play Online Without Limits

Want to dive right in? Theweb-optimized versionlets you jump straight into the action directly from your browser—perfect for those rocking older PCs, Chromebooks, Macs, Linux machines, or anyone struggling with executable files.

While the online experience mirrors much of the desktop version, slight differences may occur due to platform limitations. For full access to all features and mechanics, downloading the PC version is recommended.